Initial Release Model
Crown City is planned as a premium full price game. All core systems, story arcs and the initial city map are
included in the base purchase. There is no content gated behind additional purchase at launch.
Future Revenue Streams
Expansions and DLC
Additional districts, new factions and story arcs delivered as substantial paid expansions. Each expansion
adds meaningful content and new gameplay opportunities.
Cosmetic Upgrades
Skins for vehicles, weapons and safehouse decor. Cosmetics are purely visual and do not affect gameplay
balance.
Companion App
An optional mobile app to manage crew, trade goods and monitor territory between play sessions. The app
enhances the experience but is not required.
Live Service Updates
New missions, seasonal events and balance changes delivered as free updates to maintain the player base
and support the long term health of the game.
Target Audience & Genre Positioning
Who Is Playing Crown City
Players aged 18 and above who have a taste for open-world action, tactical
strategy and management depth. Fans of Grand Theft Auto, XCOM,
Mafia and Payday will recognise the DNA immediately — the visceral
satisfaction of a clean heist, the anxiety of a territory under attack, the
quiet reward of a well-managed crew.
Crown City is designed for players who want more than a shooting gallery.
They want to build something, watch it grow and feel the genuine weight
of every decision that shaped it.
Genre Positioning
Crown City sits deliberately between action-adventure and strategy. It
combines a third-person shooter, a management simulation and an
emergent narrative sandbox. This positioning allows the game to attract
audiences from multiple genres rather than competing head-on in a single
crowded lane.
Few titles occupy this specific intersection. Crown City is not GTA with
spreadsheets — it is a genre hybrid with its own identity, designed to feel
fresh to players from any of its constituent genres.
At its core, Mass Up Studios builds high-impact universes where force, identity, and consequence collide. From the streets to the stars, every project is designed to feel alive, reactive, and heavy with meaning.