Pedagogy

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EdTech,B2B,Consumer

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Ronald Williams, Brandon Davis
Pre-Seed
United States
EdTech, B2B, Consumer
We started as a children’s publishing company and have sold 12,400+ books and generated $130K+ in revenue through direct sales and 300+ community events before launching the app. Our business model uses books and free school adoption to acquire families, then monetizes through $4.99/month subscriptions, premium features, books ($10–$20), merchandise, and future licensing/content partnerships tied to our original IP characters.

Genius World is a gamified reading rewards platform that uses original characters, books, and interactive learning to help kids build stronger reading habits while making literacy fun for families and schools.